Levant Face: Difference between revisions
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Updated by Teamtoto with game version 2.0.200.82 using QBE v1.0rc2
imported>Trashmonks |
imported>Trashmonks |
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| desc = Jasper rocks break on the edges of the mask and hem in a pale sea of milky quartz. The Spindle bisects the wide Face, and symmetry blooms beneath it. The inside of the mask is ribboned with burnt tracery from where it was molded on a gallium lathe, then dyed with the milked irises of shedim and set to dry in a pool of warm static. | | desc = Jasper rocks break on the edges of the mask and hem in a pale sea of milky quartz. The Spindle bisects the wide Face, and symmetry blooms beneath it. The inside of the mask is ribboned with burnt tracery from where it was molded on a gallium lathe, then dyed with the milked irises of shedim and set to dry in a pool of warm static. | ||
{{Qud shader|C|{{(}}+1 Willpower | {{Qud shader|C|{{(}}+1 Willpower{{)}}}} | ||
{{Qud shader|C|{{(}}+1 Ego | {{Qud shader|C|{{(}}+1 Ego{{)}}}} | ||
{{Qud shader|C|{{(}}+1 Agility | {{Qud shader|C|{{(}}+1 Agility{{)}}}} | ||
{{Qud shader|C|{{(}}+1 Toughness | {{Qud shader|C|{{(}}+1 Toughness{{)}}}} | ||
{{Qud shader|C|{{(}}+1 Strength | {{Qud shader|C|{{(}}+1 Strength{{)}}}} | ||
{{Qud shader|C|{{(}}+1 Intelligence | {{Qud shader|C|{{(}}+1 Intelligence{{)}}}} | ||
| categories = Masks | | categories = Masks | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |