Water: Difference between revisions

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231 bytes added ,  03:38, 9 March 2021
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{{liquid
{{liquid
| title={{qud text|&Bwater|notxml}}
| title={{qud shader|B|water}}
| byteid=0
| byteid=0
| id=WaterPool
| id=WaterPool
| liquidid=water
| adjective = {{qud shader|B|wet}} or {{qud shader|Y|dilute}}
| smeared = {{qud shader|B|wet}}
| stained = {{qud shader|B|water}}{{qud shader|y|-stained}}
| renderstr=&B
| renderstr=&B
| flame=650
| vapor=650
| vaporobject=Scalding steam
| vaporobject=Scalding steam
| cooling=1.5
| value=1
| value=1
| combustibility = -50
| fluidity = 30
| evaporativity = 2
| cleansing = 5
| image=water.png
| image=water.png
| overrideimages = {{altimage start}}{{altimage | water.png | type = large pool}}{{altimage | fresh water large pool bright.png | type = large pool, shimmering}}{{altimage | water variation 1.png | type = puddle sprite #1}}{{altimage | water variation 2.png | type = puddle sprite #2}}{{altimage | water variation 3.png | type = puddle sprite #3}}{{altimage | water variation 4.png | type = puddle sprite #4}}{{altimage | water variation 5.png | type = puddle sprite #5}}{{altimage | water variation 6.png | type = puddle sprite #6}}{{altimage | water variation 7.png | type = puddle sprite #7}}{{altimage | water variation 8.png | type = puddle sprite #8}}{{altimage end}}
| overrideimages = {{altimage start}}{{altimage | water.png | type = large pool}}{{altimage | fresh water large pool bright.png | type = large pool, shimmering}}{{altimage | water variation 1.png | type = puddle sprite #1}}{{altimage | water variation 2.png | type = puddle sprite #2}}{{altimage | water variation 3.png | type = puddle sprite #3}}{{altimage | water variation 4.png | type = puddle sprite #4}}{{altimage | water variation 5.png | type = puddle sprite #5}}{{altimage | water variation 6.png | type = puddle sprite #6}}{{altimage | water variation 7.png | type = puddle sprite #7}}{{altimage | water variation 8.png | type = puddle sprite #8}}{{altimage end}}
| gameversion = 2.0.201.72
}}
}}
There are two major forms of water that the player will encounter.
There are two major forms of water that the player will encounter.

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