Callings: Difference between revisions

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237 bytes added ,  02:20, 20 December 2020
Fix some skills and add a few footnotes
No edit summary
(Fix some skills and add a few footnotes)
Line 20: Line 20:
| image = subtype arconaut.png
| image = subtype arconaut.png
| buildcode = b
| buildcode = b
| footnote = Starts with random junk and artifacts
| agility = +2
| agility = +2
| skills = Short Blade</br>Tinkering</br>--Scavenger</br>Acrobatics</br>--Spry
| skills = Short Blade</br>Tinkering</br>--Scavenger</br>Acrobatics</br>--Spry
Line 73: Line 74:
| image = subtype nomad.png
| image = subtype nomad.png
| buildcode = g
| buildcode = g
| footnote = Starts with a {{color|B|recycling suit}}
| bonusnote = +200 reputation with the [[Issachari tribe]]
| bonusnote = +200 reputation with the [[Issachari tribe]]
| toughness = +2
| toughness = +2
Line 85: Line 87:
| buildcode = h
| buildcode = h
| intelligence = +2
| intelligence = +2
| skills = Tinkering</br>First Aid</br>--Heal</br>Tactics</br>Customs and Folklore</br>Harvestry</br>Wayfaring|Wilderness Lore: Random (x2)
| skills = Tinkering</br>First Aid</br>--Heal</br>Tactics</br>Customs and Folklore</br>Harvestry</br>Wayfaring{{!}}Wilderness Lore: Random (x2)
| equipped = 1 {{favilink|staff}}</br>1 {{favilink|cloth robe}}</br>1 {{favilink|leather moccasins}}
| equipped = 1 {{favilink|staff}}</br>1 {{favilink|cloth robe}}</br>1 {{favilink|leather moccasins}}
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>1 {{favilink|waterskin}} with 32 drams of fresh water</br>1 {{favilink|basic toolkit}}</br>1-2 {{favilink|goat jerky}}
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>1 {{favilink|waterskin}} with 32 drams of fresh water</br>1 {{favilink|basic toolkit}}</br>1-2 {{favilink|goat jerky}}
Line 94: Line 96:
| image = subtype tinker.png
| image = subtype tinker.png
| buildcode = i
| buildcode = i
| footnote = Begins with a number of random artifacts and scrap
| bonusnote = +100 reputation with the [[Barathrumites]]
| bonusnote = +100 reputation with the [[Barathrumites]]
| intelligence = +2
| intelligence = +2
Line 117: Line 120:
| buildcode = k
| buildcode = k
| bonusnote = +200 reputation with [[water barons]]
| bonusnote = +200 reputation with [[water barons]]
| footnote = Allowed entrance to many settlements for purposes of trade<ref name="not-implemented">This perk is not fully implemented.</ref>
| footnote = Starts with trade goods<br>Allowed entrance to many settlements for purposes of trade<ref name="not-implemented">This perk is not fully implemented.</ref>
| ego = +2
| ego = +2
| skills = Snake Oiler
| skills = Snake Oiler
Line 131: Line 134:
| footnote = Starts with access to Farmers' Markets<ref name="not-implemented"/>
| footnote = Starts with access to Farmers' Markets<ref name="not-implemented"/>
| toughness = +2
| toughness = +2
| skills = Cooking and Gathering</br>--Harvestry
| skills = Cooking and Gathering</br>--Harvestry</br>Axe</br>Wilderness Lore: Marshes
| equipped = 1 {{favilink|iron vinereaper}}</br>1 {{favilink|woven tunic}}
| equipped = 1 {{favilink|iron vinereaper}}</br>1 {{favilink|woven tunic}}
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>1 {{favilink|waterskin}} with 32 drams of fresh water</br>1 {{favilink|canteen}} with 32 drams of fresh water</br>2-6 {{favilink|witchwood bark|plural}}</br>8-10 {{favilink|vinewafer sheaf}}</br>1 {{favilink|farmer's token}}
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>1 {{favilink|waterskin}} with 32 drams of fresh water</br>1 {{favilink|canteen}} with 32 drams of fresh water</br>2-6 {{favilink|witchwood bark|plural}}</br>8-10 {{favilink|vinewafer sheaf}}</br>1 {{favilink|farmer's token}}

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