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m (use PV template instead of penetration template) |
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{{#if: {{{pv|}}}{{{vibro|}}}{{{maxpv|}}} | {{infobox row|[[PV]]{{#ifeq: {{{vibro|}}} | yes ||{{Tooltip|Base PV/Max PV}}}}|{{PV}}{{#ifeq: {{{vibro|}}} | yes |{{Tooltip|The penetration of this weapon matches the enemy's armor value.|≈}}|{{{pv|4}}}{{Color | K |/{{{maxpv|{{{pv}}} }}} }} }} }} }} | {{#if: {{{pv|}}}{{{vibro|}}}{{{maxpv|}}} | {{infobox row|[[PV]]{{#ifeq: {{{vibro|}}} | yes ||{{Tooltip|Base PV/Max PV}}}}|{{PV}}{{#ifeq: {{{vibro|}}} | yes |{{Tooltip|The penetration of this weapon matches the enemy's armor value.|≈}}|{{{pv|4}}}{{Color | K |/{{{maxpv|{{{pv}}} }}} }} }} }} }} | ||
<!--does the object have no penetration when unpowered?--> | <!--does the object have no penetration when unpowered?--> | ||
{{#ifeq: {{{pvpowered|}}}|yes| {{infobox row|PV (Unpowered)|{{ | {{#ifeq: {{{pvpowered|}}}|yes| {{infobox row|PV (Unpowered)|{{PV}}4{{Color | K |/4}} }} }} | ||
{{#if: {{{damage|}}} | {{infobox row|Damage|{{heart}}{{dice tooltip|{{{damage}}}}} }} }} | {{#if: {{{damage|}}} | {{infobox row|Damage|{{heart}}{{dice tooltip|{{{damage}}}}} }} }} | ||
{{#if: {{{elementaldamage|}}} | {{infobox row|Elemental Damage|{{heart}}{{dice tooltip|{{{elementaldamage}}}}} {{{elementaltype}}} damage }} }} | {{#if: {{{elementaldamage|}}} | {{infobox row|Elemental Damage|{{heart}}{{dice tooltip|{{{elementaldamage}}}}} {{{elementaltype}}} damage }} }} |