Data:Rondure of light: Difference between revisions

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Updated by egocarib with game version 2.0.201.45 using QBE v1.0rc2
m (Teamtoto moved page Rondure of light to Data:Rondure of light)
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.45 using QBE v1.0rc2)
Line 1: Line 1:
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.201.45}}
{{Item
{{Item
| title = {{Qud text|{{Qud shader|Y|rondure of light}}}}
| title = {{Qud text|{{Qud shader|Y|{{(}}rondure of light{{)}}}}}}
| image = none
| image = none
| pv = 14
| pv = 14
| maxpv = 14
| maxpv = 14
| damage = 2d8
| damage = 2d8
| weight = 50
| commerce = 0.01
| commerce = 0.01
| weaponskill = {{SkillID to name|Pistol}}
| weaponskill = {{SkillID to name|Pistol}}
| ammo = energy
| ammo = energy
| ammodamagetypes = Light</br>Heat
| ammodamagetypes = Light</br>Laser
| accuracy = 2
| accuracy = 2
| shots = 2
| shots = 2
Line 22: Line 23:
| colorstr = &amp;c
| colorstr = &amp;c
| renderstr = )
| renderstr = )
| extra = {{Extra info|empsensitive = yes | twohanded = no | metal = yes | shotcooldown = 2 | energycellrequired = yes}}
| extra = {{Extra info|empsensitive = yes | twohanded = yes | metal = yes | shotcooldown = 2 | energycellrequired = yes}}
| inheritingfrom = NaturalMissileWeapon
| inheritingfrom = NaturalMissileWeapon
| categories = Natural Weapons
| categories = Natural Weapons
}}
}}
<!-- END QBE -->
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