Cave spider: Difference between revisions

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1,519 bytes added ,  23:43, 9 March 2021
description
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.60 using QBE v1.0rc2)
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A {{name}} is a creature belonging to the [[arachnids]] faction. Cave spiders can be found underground, notably within {{favilink|Red Rock}} and the {{favilink|Rust Wells}}.{{File Ref|file=EncounterTables}}
Cave spiders prefer not to directly engage with their targets, and will attempt to avoid them as much as possible, actively fleeing from hostile creatures.{{Code Reference|class=AITryKeepDistance}} If a hostile creature is directly adjacent to a cave spider, the spider will stop trying to flee until the creature moves away again, and will attack with their {{favilink page|Data:fangs (cave spider)}}, a natural [[Short Blade|short blade]] weapon that deals {{Heart}}{{dice tooltip|1d2}} damage.{{File Ref|file=ObjectBlueprints}}
While idle, cave spiders will occasionally spin {{favilink|web|plural}} with their unique mutation, [[Spider Webs]]. This mutation grants a spider the "Spin Webs" activated ability, which allows it to create webs in tiles it moves into. Each use of Spin Webs will allow a cave spider to create 4 webs.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=SpiderWebs}}
If a creature hostile to a cave spider becomes [[stuck]], whether by walking through webs or through another source such as {{favilink|asphalt}}, the cave spider will cease trying to flee and will advance on the creature in order to attack. The spider will resume fleeing if the creature becomes unstuck and moves out of melee range.{{Code Reference|class=AIKillStuckStuff}}
{{References|2.0.201.73}}
{{Creature Navbox|Arachnids}}
{{Creature Navbox|Arachnids}}
{{No Description}}
 
[[Category:Spiders]]

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