Penetrating radar: Difference between revisions

Jump to navigation Jump to search
409 bytes added ,  23:10, 3 October 2021
Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
Line 12: Line 12:
| tilecolors = rC
| tilecolors = rC
| renderstr = ç
| renderstr = ç
| extra = {{Extra info|empsensitive = yes}}
| inheritingfrom = BaseCybernetics2Equipment_6point
| inheritingfrom = BaseCybernetics2Equipment_6point
| unidentifiedinfo = {{Unidentified info | tile = penetrating radar unidentified.png | name = weird artifact | altname = device }}
| unidentifiedinfo = {{Unidentified info | tile = penetrating radar unidentified.png | name = weird artifact | altname = device }}
| desc = Picophase transceiver arrays assemble an exquisitely detailed model of one's surroundings.
| desc = Picophase transceiver arrays assemble an exquisitely detailed model of one's surroundings.
| categories = Items
 
{{Qud shader|rules|{{(}}You gain total visibility in a radius of 10 spaces around you, blocked only by force fields and spacetime anomalies. This ability can be toggled on and off.
 
Target body parts: Body, Back, Head, Face, Arm
License points: 6
Only compatible with True Kin genotypes
Compute power on the local lattice increases this item's range.{{)}}}}
| categories = Cybernetics
| gameversion = 2.0.201.114
| gameversion = 2.0.201.114
}}
}}
19,173

edits

Navigation menu