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* Can be an extremely effective ranged weapon for high-strength characters during the early game. | * Can be an extremely effective ranged weapon for high-strength characters during the early game. | ||
* Has the highest damage potential of any bow, exceeding the penetration and damage potential of the {{favilink|compound bow}}. | * Has the highest damage potential of any bow, exceeding the penetration and damage potential of the {{favilink|compound bow}}. | ||
* Has lower accuracy than the {{favilink|compound bow}} | * Has lower [[Missile_weapon_combat#Missile_Weapon_Accuracy|accuracy]] than the {{favilink|compound bow}}. | ||
* For characters with low strength, the {{name}} will also ''lower'' an arrow's PV based on strength (but it still benefits from its unique flat +4 PV bonus). | * For characters with low strength, the {{name}} will also ''lower'' an arrow's PV based on strength (but it still benefits from its unique flat +4 PV bonus). | ||
* With high-tier ammo, can be an effective weapon even against fairly high [[AV]] targets. | * With high-tier ammo, can be an effective weapon even against fairly high [[AV]] targets. |