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'''Compound bows''' are missile weapons belonging to the [[Bow and Rifle]] weapon class. They use [[arrow|arrows]] as ammunition. | '''Compound bows''' are missile weapons belonging to the [[Bow and Rifle]] weapon class. They use [[arrow|arrows]] as ammunition. | ||
The compound bow is one of two bows, along with the {{favilink|turbow}}, that benefits from the user's [[strength]]. More specifically, the user's strength modifier is added to the {{PV}}[[PV]] of arrows fired from the bow, up to a certain limit.<ref><code>ObjectBlueprints.xml</code> | The compound bow is one of two bows, along with the {{favilink|turbow}}, that benefits from the user's [[strength]]. More specifically, the user's strength modifier is added to the {{PV}}[[PV]] of arrows fired from the bow, up to a certain limit.<ref><code>ObjectBlueprints.xml</code></ref> | ||
When the player loads an arrow into a {{name}}, the game will display the maximum strength-modified penetration that is achievable with that arrow and the {{name}}. For example, if a steel arrow is loaded, the display will always look like the following: | When the player loads an arrow into a {{name}}, the game will display the maximum strength-modified penetration that is achievable with that arrow and the {{name}}. For example, if a steel arrow is loaded, the display will always look like the following: |