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! Gas Level | ! Gas Level | ||
! Gas Density | ! Gas Density | ||
! Reference | |||
|- | |- | ||
| [[Corrosive Gas Generation]] | | [[Corrosive Gas Generation]] | ||
| Mutation Level | | Mutation Level | ||
| 100 per turn | | 100 per turn | ||
| {{Code Reference|namespace=XRL.World.Parts.Mutation|class=CorrosiveGasGeneration}} | |||
|- | |- | ||
| {{favilink|acid gas grenade mk I}} | | {{favilink|acid gas grenade mk I}} | ||
| 1 | | 1 | ||
| 40<ref name="GasGrenade"><code>XRL.World.Parts.GasGrenade</code></ref><ref name="ObjectBlueprints"><code>ObjectBlueprints.xml</code></ref> | | 40 | ||
| <ref name="GasGrenade"><code>XRL.World.Parts.GasGrenade</code></ref><ref name="ObjectBlueprints"><code>ObjectBlueprints.xml</code></ref> | |||
|- | |- | ||
| {{favilink|acid gas grenade mk II}} | | {{favilink|acid gas grenade mk II}} | ||
| 1 | | 1 | ||
| 80<ref name="GasGrenade" /><ref name="ObjectBlueprints" /> | | 80 | ||
| <ref name="GasGrenade" /><ref name="ObjectBlueprints" /> | |||
|- | |- | ||
| {{favilink|acid gas grenade mk III}} | | {{favilink|acid gas grenade mk III}} | ||
| 1 | | 1 | ||
| 120<ref name="GasGrenade" /><ref name="ObjectBlueprints" /> | | 120 | ||
| <ref name="GasGrenade" /><ref name="ObjectBlueprints" /> | |||
|- | |- | ||
| {{favilink|tartbeard}} | | {{favilink|tartbeard}} | ||
| 1 | | 1 | ||
| 80{{Code Reference|namespace=XRL.World.Parts.Mutation|class=CorrosiveBreather}} | | 80 | ||
| {{Code Reference|namespace=XRL.World.Parts.Mutation|class=CorrosiveBreather}} | |||
|- | |- | ||
| {{favilink|worker ant}} | | {{favilink|worker ant}} | ||
| 1 | | 1 | ||
| 100{{Code Reference|namespace=XRL.World.Parts.Mutation|class=GasGeneration}} | | 100 | ||
| {{Code Reference|namespace=XRL.World.Parts.Mutation|class=GasGeneration}} | |||
|- | |- | ||
| {{favilink|agolmaggot}} (on death) | | {{favilink|agolmaggot}} (on death) | ||
| 1 | | 1 | ||
| 60<ref name="Corpse"><code>XRL.World.Parts.Corpse</code></ref><ref name="ObjectBlueprints" /> | | 60 | ||
| <ref name="Corpse"><code>XRL.World.Parts.Corpse</code></ref><ref name="ObjectBlueprints" /> | |||
|- | |- | ||
| {{favilink|defoliant pump}} (on item destruction) | | {{favilink|defoliant pump}} (on item destruction) | ||
| 1 | | 1 | ||
| 60<ref name="Corpse" /><ref name="ObjectBlueprints" /> | | 60 | ||
| <ref name="Corpse" /><ref name="ObjectBlueprints" /> | |||
|- | |- | ||
| {{favilink|fungicide pump}} (on item destruction) | | {{favilink|fungicide pump}} (on item destruction) | ||
| 1 | | 1 | ||
| 60<ref name="Corpse" /><ref name="ObjectBlueprints" /> | | 60 | ||
| <ref name="Corpse" /><ref name="ObjectBlueprints" /> | |||
|- | |- | ||
| {{favilink|fuming vents}} | | {{favilink|fuming vents}} | ||
| 1 | | 1 | ||
| 10{{Code Reference|namespace=XRL.World.Parts|class=WalltrapAcid}} | | 10 | ||
| {{Code Reference|namespace=XRL.World.Parts|class=WalltrapAcid}} | |||
|- | |- | ||
| {{favilink|acid}} (when vaporized) | | {{favilink|acid}} (when vaporized) | ||
| 1 | | 1 | ||
| Drams / 20{{Code Reference|namespace=XRL.Liquids|class=LiquidAcid}} | | Drams / 20 | ||
| {{Code Reference|namespace=XRL.Liquids|class=LiquidAcid}} | |||
|} | |} | ||