Mental Armor (MA): Difference between revisions

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{{qud quote|Your mental armor (MA) is a measurement of how well protected you are against mental attacks, much as your armor value is a measurement of how well protected you are from physical attacks. The higher your score, the less likely an opponent's mental attack will have a severe effect on you. Your MA is modified by your Willpower modifier. The effective default value for MA is 4. MA is a hidden stat, and if displayed in a debug window it will typically be 0. This score is then increased by 4 for calculations involving MA. |[[Ten Things You Should Do When You Start to Play]]}}
{{qud quote|Your mental armor (MA) is a measurement of how well protected you are against mental attacks, much as your armor value is a measurement of how well protected you are from physical attacks. The higher your score, the less likely an opponent's mental attack will have a severe effect on you. Your MA is modified by your Willpower modifier. The effective default value for MA is 4. MA is a hidden stat, and if displayed in a debug window it will typically be 0. This score is then increased by 4 for calculations involving MA. |[[Ten Things You Should Do When You Start to Play]]}}


Mental Armor ({{name}}) is a creature's primary protection against psychic attacks including [[Confusion]], [[Sunder Mind]] and [[Psionic]] weapons.  Base MA is calculated from the creature's [[Willpower]] bonus. Against psychic damage attacks, it functions identically to [[AV]] against physical attacks.
Mental Armor ({{name}}) is a creature's primary protection against psychic attacks including [[Confusion]], [[Sunder Mind]] and [[psionic]] weapons.  Base MA is calculated from the creature's [[Willpower]] bonus. Against psychic damage attacks, it functions identically to [[AV]] against physical attacks.


There are only a few methods for the player to boost {{name}}:
There are a limited number of ways for the player to boost {{name}}. Some of those options include:


* The [[Mental Mirror]] mutation adds a 3+Mutation Level bonus to MA and reflects blocked mental attacks. However, this only applies to one attack per cooldown.
* The [[Mental Mirror]] mutation adds a 3+Mutation Level bonus to MA and reflects blocked mental attacks. However, this only applies to one attack per cooldown.
* Cooking with [[Lah petals]]
* Cooking with {{favilink|lah petals}}
* Cooking a meal which is [[Taste-based cooking effects|tasty]]
* Cooking a meal which is [[Taste-based cooking effects|tasty]]
* Wearing a [[Psychic meridian]]
* Wearing a {{favilink|psychic meridian}}
* Increasing the [[Willpower]] attribute, such as by:
* Increasing the [[Willpower]] attribute, such as by:
** Cooking with [[Mashed lag]]
** Gaining levels and spending [[attribute]] points
** Wearing a helmet of [[Serene visage]]
** Cooking with {{favilink|mashed lag}}
** Wearing a helmet of [[serene visage]]


[[Category:Battle Mechanics]]
[[Category:Battle Mechanics]]

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