Hydraulic irrigator: Difference between revisions

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== Mechanics ==
== Mechanics ==
Based on the {{name|possessive}} description, its intended purpose is to keep nearby plants watered. However, from a mechanical standpoint, this object only consumes 20,000 charge per turn and does nothing else. Plants have no mechanical need to be watered in {{gamename}}.
Each {{name}} affects an area within a ten-tile radius. Within that area, the {{name}} causes ripening harvestable plants to ripen at an accelerated rate.{{Code Reference|class=RadiusEventSender|comment=sending an "AccelerateRipening" event}} However, the ripening mechanic is not implemented for any plants in {{gamename}}, meaning that this feature has no functional effect on any plants in game. Plants cannot ripen if they generate unripe or after they've been harvested. Ultimately, this means that the {{name}} only consumes 20,000 charge per turn and does nothing else.{{Code Reference|class=HydraulicPowerTransmission}} Plants have no mechanical need to be watered.


{{references|2.0.202.104}}
{{Machinery Navbox}}
{{Machinery Navbox}}

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