Cryokinesis: Difference between revisions

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{{As Of Patch|2.0.201.47}}{{Mutation
{{As Of Patch|2.0.201.48}}
{{Mutation
| title = {{PAGENAME}}
| title = {{PAGENAME}}
| image = none
| image = none
Line 6: Line 7:
| id = Cryokinesis
| id = Cryokinesis
| code = de
| code = de
| desc = You chill a nearby area with your mind.\n\nChills affected area over 3 rounds\nCooldown: 50 rounds\nRange: 8\nArea: 3x3\nRound 1 Damage: &C(Level)&yd2 divided by 2\nRound 2 Damage: &C(Level)&yd3 divided by 2\nRound 3 Damage: &C(Level)&yd4 divided by 2
| desc = You chill a nearby area with your mind.
 
Chills affected area over 3 rounds\nRange: 8\nArea: 3x3\nRound 1 Damage: &C(level based)d2&y divided by 2\nRound 2 Damage: &C(level based)d3&y divided by 2\nRound 3 Damage: &C(level based)d4&y divided by 2\nCooldown: 50 rounds
| realitydistort =no
| realitydistort =no
}}
}}
When a creature uses '''Cryokinesis''', the targeted 3x3 area is surrounded in {{favilink|frozen mist}}.
{{Name}} is a [[Mutations#Mental Mutations|mental mutation]] that allows the player to cool nearby areas with their mind, dealing damage to and decreasing the temperature of those within.  


If a creature ends their turn inside the frozen mist, they will suffer [[Damage_Type#Cold|cold damage]] depending on the '''Cryokinesis''' level and the current damage round (turn) of the effect.
Cryokinesis grants the "Chill" activated ability, which when used, will prompt the player to pick a tile to cast the ability on. This tile must be a visible square and cannot be further than 8 tiles from the player.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=Cryokinesis}}


{{name}} also lowers the target's temperature by <math>-20 - \frac{60 \times \text{Level}}{2}</math>{{Code Reference|class=CryoZone}}, which has a chance to freeze the target, especially at higher mutation levels.
Using Chill will create a 3x3 area of {{favilink|frozen mist}} that lasts for 3 rounds, centered on the chosen tile. Any creature that ends their turn within the frozen mist will suffer [[Damage_Type#Cold|cold]] damage and a significant [[temperature]] decrease as determined by mutation level. Three different damage rolls are calculated for all 3 rounds that the frozen mist is active, where the damage rolls get higher every round. After 3 rounds, the frozen mist will disappear.
== Formulas ==
The following formulas are used to determine damage (rounded up) and decrease increase based on mutation level.{{Code Reference|namespace=XRL.World.Parts|class=CryoZone}}
{|class="wikitable"
! Damage (Round 1)
| {{simple formula| (Level)d2 / 2 }}
|-
! Damage (Round 2)
| {{simple formula| (Level)d3 / 2 }}
|-
! Damage (Round 3)
| {{simple formula| (Level)d4 / 2 }}
|-
! Temperature Decrease
| {{simple formula| (-20 - 60 * Level) / 2 }}
|}
== Advancement Table ==
{|class="wikitable"
! Mutation Level  
! Damage (Round 1)
! Damage (Round 2)
! Damage (Round 3)
! Temperature Decrease
|-
| 1
| {{Heart}}{{dice tooltip|1d2}} / 2
| {{Heart}}{{dice tooltip|1d3}} / 2
| {{Heart}}{{dice tooltip|1d4}} / 2
| -40°
|-
| 2
| {{Heart}}{{dice tooltip|2d2}} / 2
| {{Heart}}{{dice tooltip|2d3}} / 2
| {{Heart}}{{dice tooltip|2d4}} / 2
| -70°
|-
| 3
| {{Heart}}{{dice tooltip|3d2}} / 2
| {{Heart}}{{dice tooltip|3d3}} / 2
| {{Heart}}{{dice tooltip|3d4}} / 2
| -100°
|-
| 4
| {{Heart}}{{dice tooltip|4d2}} / 2
| {{Heart}}{{dice tooltip|4d3}} / 2
| {{Heart}}{{dice tooltip|4d4}} / 2
| -130°
|-
| 5
| {{Heart}}{{dice tooltip|5d2}} / 2
| {{Heart}}{{dice tooltip|5d3}} / 2
| {{Heart}}{{dice tooltip|5d4}} / 2
| -160°
|-
| 6
| {{Heart}}{{dice tooltip|6d2}} / 2
| {{Heart}}{{dice tooltip|6d3}} / 2
| {{Heart}}{{dice tooltip|6d4}} / 2
| -190°
|-
| 7
| {{Heart}}{{dice tooltip|7d2}} / 2
| {{Heart}}{{dice tooltip|7d3}} / 2
| {{Heart}}{{dice tooltip|7d4}} / 2
| -220°
|-
| 8
| {{Heart}}{{dice tooltip|8d2}} / 2
| {{Heart}}{{dice tooltip|8d3}} / 2
| {{Heart}}{{dice tooltip|8d4}} / 2
| -250°
|-
| 9
| {{Heart}}{{dice tooltip|9d2}} / 2
| {{Heart}}{{dice tooltip|9d3}} / 2
| {{Heart}}{{dice tooltip|9d4}} / 2
| -280°
|-
| 10
| {{Heart}}{{dice tooltip|10d2}} / 2
| {{Heart}}{{dice tooltip|10d3}} / 2
| {{Heart}}{{dice tooltip|10d4}} / 2
| -310°
|}
== Advantages & Disadvantages ==
{{Opinion}}
=== Advantages ===
* Deals remote damage and can decrease temperature, causing creatures to become [[frozen]]
* Decent area of effect
* Lasts for multiple rounds before disappearing
=== Disadvantages ===
* Very high cost at character generation
* Relatively poor range
* Creatures will often path around the frozen mist if it isn't cast directly on top of them
==References==
==References==
<references />
<references />
{{Mutation Navbox}}
{{Mutation Navbox}}

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