Two-handed fullerite long sword: Difference between revisions

Jump to navigation Jump to search
Updated by egocarib with game version 2.0.203.20 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.202.94 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.203.20 using QBE v1.0rc2)
Line 19: Line 19:
| dynamictable = {{Dynamic object|MeleeWeapons|Long Sword5th}} </br>{{Dynamic object|Items|Long Sword5th}}
| dynamictable = {{Dynamic object|MeleeWeapons|Long Sword5th}} </br>{{Dynamic object|Items|Long Sword5th}}
| supportedmods = LongBladeMods,BladeMods,WeaponMods,CommonMods
| supportedmods = LongBladeMods,BladeMods,WeaponMods,CommonMods
| desc = A sword with a matte black, unbreakable blade, spidered with silvery veins.
| desc = A wide and razored edge of matte and starless alloy lengthens from point to welded shaft of steel.


{{Qud shader|rules|{{(}}Strength Bonus Cap: 6
{{Qud shader|rules|{{(}}Strength Bonus Cap: 6
Weapon Class: Long Blades (increased penetration on critical hit){{)}}}}
Weapon Class: Long Blades (increased penetration on critical hit){{)}}}}
| categories = Long Blades
| categories = Long Blades
| gameversion = 2.0.202.94
| gameversion = 2.0.203.20
}}
}}
<!-- END QBE -->
<!-- END QBE -->
19,173

edits

Navigation menu