321
edits
(additional detail about weeps) |
(liquid drank desc) |
||
Line 22: | Line 22: | ||
| gameversion = 2.0.201.72 | | gameversion = 2.0.201.72 | ||
}} | }} | ||
{{name}} is common [[liquid]] that is mostly used for its curative properties when mixed with other liquids to create a cure for various [[illness]]es. | {{name|caps}} is common [[liquid]] that is mostly used for its curative properties when mixed with other liquids to create a cure for various [[illness]]es. | ||
Stepping on a tile with less than 1,000 drams of slime forces the creature to make an [[agility]] saving throw with difficulty <math>10 + (\text{drams of slime} \times 5)</math>. If this fails, the creature will slip. | Stepping on a tile with less than 1,000 drams of slime forces the creature to make an [[agility]] saving throw with difficulty <math>10 + (\text{drams of slime} \times 5)</math>. If this fails, the creature will slip. | ||
The [[mollusks]] faction is the only faction that requires slime to perform the [[water ritual]] with it's members. | The [[mollusks]] faction is the only faction that requires slime to perform the [[water ritual]] with it's members. | ||
Drinking {{name}} returns the following message: | |||
{{qud quote|It's disgustingly slimy!}} | |||
Doing so will cause the imbiber to be [[confused]] for 3d6 turns, but does not influence [[Thirst|hydration]] in any way. | |||
==Sources of Slime== | ==Sources of Slime== |
edits