Space-time vortex (phenomenon): Difference between revisions

Jump to navigation Jump to search
m
(Updated by egocarib with game version 2.0.203.20 using QBE v1.0rc2)
Line 36: Line 36:
* The {{favilink|Space-Time Vortex}} mutation allows creating a space-time vortex on command, as an activated ability.
* The {{favilink|Space-Time Vortex}} mutation allows creating a space-time vortex on command, as an activated ability.
* The {{favilink|Quantum Jitters}} mutation introduces a chance to generate space-time vortices whenever using any activated ability.
* The {{favilink|Quantum Jitters}} mutation introduces a chance to generate space-time vortices whenever using any activated ability.
* Using the {{favilink|Precognition}} mutation (as a [[mutant]]) or a [[sphynx salt injector]] (as a [[True Kin]]), and equipping the [[amaranthine prism]] during the effect, will spawn 2-5 space-time vortices after returning to the start of a vision.
* Using the {{favilink|Precognition}} mutation (as a [[mutant]]) or a {{favilink|sphynx salt injector}} (as a [[True Kin]]), and equipping the {{favilink|amaranthine prism}} during the effect, will spawn 2-5 space-time vortices after returning to the start of a vision.
* {{favilink|baetyl|plural}} reduced to 20% of their health or below explode, creating a space-time vortex.
* {{favilink|baetyl|plural}} reduced to 20% of their health or below explode, creating a space-time vortex.
* [[The Fates have their way]], an item mod found on sultan [[relic]]s, has a 1-in-41 chance to generate a space-time vortex on hit.
* [[The Fates have their way]], an item mod found on sultan [[relic]]s, has a 1-in-41 chance to generate a space-time vortex on hit.
2,158

edits

Navigation menu