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{{Opinion}} | {{Opinion}} | ||
=== Advantages === | === Advantages === | ||
* Grants an extra head and face slot, allowing the player to wear additional equipment to gain extra Attribute bonuses, effects granted by [[Item Mods|modded]] items, or effects granted by [[Artifact|artifacts]] | * Grants an extra head and face slot, allowing the player to wear additional equipment to gain extra Attribute bonuses, effects granted by [[Item Mods|modded]] items, or effects granted by [[Artifact|artifacts]]. | ||
* Synergizes well with mental mutations | * Synergizes well with mental mutations. | ||
* Provides protection against many mental status effects | * Provides protection against many mental status effects. | ||
* Prevents the player from dying instantly from decapitation | * Prevents the player from dying instantly from decapitation. | ||
* Synergizes with triggered mental effects from [[cooking effects|cooking]], such as [[Agility-based_cooking_effects|whenever you perform a critical hit,]] [[Plant-based_cooking_effects|you cause plants to spontaneously grow in a random nearby area]], causing those effects to consume fewer (or no) turns. | * Synergizes with triggered mental effects from [[cooking effects|cooking]], such as [[Agility-based_cooking_effects|whenever you perform a critical hit,]] [[Plant-based_cooking_effects|you cause plants to spontaneously grow in a random nearby area]], causing those effects to consume fewer (or no) turns. | ||
=== Disadvantages === | === Disadvantages === | ||
* Moderate cost on character generation | * Moderate cost on character generation. | ||
* Halves {{AV}}AV and {{DV}}DV bonuses from equipment worn on the head and face, requiring the player to wear twice as many pieces for the same bonuses | * Halves {{AV}}AV and {{DV}}DV bonuses from equipment worn on the head and face, requiring the player to wear twice as many pieces for the same bonuses. | ||
{{Mutation Navbox}} | {{Mutation Navbox}} |
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