Spiked: Difference between revisions

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7 bytes added ,  18:33, 3 May 2022
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Shields with the spiked mod deal {{Heart}}{{dice tooltip|1d2}} damage for each hit, with a [[bleeding]] save difficulty of '''20 + ShieldAV'''. Similar to spiked gauntlets, these bleeding effects do not stack.{{Code Reference|namespace=XRL.World.Parts.Skill|class=Shield_Slam}}
Shields with the spiked mod deal {{Heart}}{{dice tooltip|1d2}} damage for each hit, with a [[bleeding]] save difficulty of '''20 + ShieldAV'''. Similar to spiked gauntlets, these bleeding effects do not stack.{{Code Reference|namespace=XRL.World.Parts.Skill|class=Shield_Slam}}


== Eligible Items ==
== Eligible Equipment ==


<div style="display:flex;flex-wrap:wrap;">
<div style="display:flex;flex-wrap:wrap;">
<div style="margin-right: 2.5em;">
<div style="margin-right: 2.5em;">
=== Gauntlets ===
=== Gauntlets ===
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   | where = M.SupportedMods HOLDS 'GauntletMods'
   | where = M.SupportedMods HOLDS 'GauntletMods'
   | order by = GD.PlainName
   | order by = GD.PlainName
   | format = ul
   | format = table
}}
}}
</div>
</div>
<div style="margin-right: 2.5em;">
<div style="margin-right: 2.5em;">
=== Shields ===
=== Shields ===
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   | where = M.SupportedMods HOLDS 'ShieldMods'
   | where = M.SupportedMods HOLDS 'ShieldMods'
   | order by = GD.PlainName
   | order by = GD.PlainName
   | format = ul
   | format = table
}}
}}
</div>
</div>
</div>
</div>


{{references|2.0.201.114}}
{{references|2.0.201.114}}
{{Mod Navbox}}
{{Mod Navbox}}
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