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Shields with the spiked mod deal {{Heart}}{{dice tooltip|1d2}} damage for each hit, with a [[bleeding]] save difficulty of '''20 + ShieldAV'''. Similar to spiked gauntlets, these bleeding effects do not stack.{{Code Reference|namespace=XRL.World.Parts.Skill|class=Shield_Slam}} | Shields with the spiked mod deal {{Heart}}{{dice tooltip|1d2}} damage for each hit, with a [[bleeding]] save difficulty of '''20 + ShieldAV'''. Similar to spiked gauntlets, these bleeding effects do not stack.{{Code Reference|namespace=XRL.World.Parts.Skill|class=Shield_Slam}} | ||
== Eligible | == Eligible Equipment == | ||
<div style="display:flex;flex-wrap:wrap;"> | <div style="display:flex;flex-wrap:wrap;"> | ||
<div style="margin-right: 2.5em;"> | <div style="margin-right: 2.5em;"> | ||
=== Gauntlets === | === Gauntlets === | ||
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| where = M.SupportedMods HOLDS 'GauntletMods' | | where = M.SupportedMods HOLDS 'GauntletMods' | ||
| order by = GD.PlainName | | order by = GD.PlainName | ||
| format = | | format = table | ||
}} | }} | ||
</div> | </div> | ||
<div style="margin-right: 2.5em;"> | <div style="margin-right: 2.5em;"> | ||
=== Shields === | === Shields === | ||
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| where = M.SupportedMods HOLDS 'ShieldMods' | | where = M.SupportedMods HOLDS 'ShieldMods' | ||
| order by = GD.PlainName | | order by = GD.PlainName | ||
| format = | | format = table | ||
}} | }} | ||
</div> | </div> | ||
</div> | </div> | ||
{{references|2.0.201.114}} | {{references|2.0.201.114}} | ||
{{Mod Navbox}} | {{Mod Navbox}} |
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