8,756
edits
No edit summary |
(add sleep immunity note, style edits) |
||
Line 32: | Line 32: | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
A {{name}} will puff {{favilink|sleep gas}} into its surrounding squares if a hostile creature enters melee range. A {{name}} must then wait 40 turns before re-using this ability. | A {{name}} is an immobile plant that will puff {{favilink|sleep gas}} into its surrounding squares if a hostile creature enters melee range. A {{name}} must then wait 40 turns before re-using this ability. Similar to creatures with [[Sleep Gas Generation]], they are immune to sleep gas. Unlike those creatures, they are also immune to all other types of sleep induced by other methods. | ||
A {{name}} will also puff | A {{name}} will also puff sleep gas when it is destroyed.{{Code Reference|namespace=XRL.World.Parts|class=DrowsingUrchin}} | ||
== References == | == References == |