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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | |||
{{Character | {{Character | ||
| title = {{Qud text|dynamic turret tinker}} | | title = {{Qud text|dynamic turret tinker}} | ||
Line 6: | Line 7: | ||
| av = 5 | | av = 5 | ||
| dv = 6 | | dv = 6 | ||
| ma = | | ma = 12 | ||
| marange = 8+1d7 | |||
| weight = 201 | |||
| featureweightinfo = no | |||
| id = Random Turret Tinker | |||
| tier = 5 | |||
| colorstr = &W | | colorstr = &W | ||
| tilecolors = Wc | |||
| renderstr = 6 | | renderstr = 6 | ||
| role = Summoner | | role = Summoner | ||
| extra = {{Extra info|weight = 201 | empsensitive = yes | metal = yes | hasmentalshield = yes | bodytype = HexapedalRobot}} | |||
| inheritingfrom = Turret Tinker | |||
| dynamictable = {{Dynamic object|BaroqueRuins_Creatures|Random Turret Tinker}} </br>{{Dynamic object|DeepJungle_Creatures|Random Turret Tinker}} | |||
| quickness = 100 | |||
| movespeed = 100 | |||
| strength = 20+1d4+5d3 | | strength = 20+1d4+5d3 | ||
| agility = 10+1d3+5d1 | | agility = 10+1d3+5d1 | ||
Line 22: | Line 32: | ||
| cold = 25 | | cold = 25 | ||
| heat = 25 | | heat = 25 | ||
| xpvalue = 725 | |||
| xptier = 5 | |||
| faction = {{creature faction|{{FactionID to name|Robots}}|100}} | | faction = {{creature faction|{{FactionID to name|Robots}}|100}} | ||
| demeanor = neutral | |||
| gender = neuter | | gender = neuter | ||
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12}} | | mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|13}} | ||
| desc = =pronouns.Possessive= cylindric head is embellished with a frilly crest whose symbolism is unknown. =pronouns.Subjective= dutifully | | desc = =pronouns.Possessive= cylindric head is embellished with a frilly crest whose symbolism is unknown. =pronouns.Subjective= dutifully =verb:march:afterpronoun= on a pair of chrome pistons toward =pronouns.possessive= final purpose. | ||
| categories = Turret Tinkers | |||
| gameversion = 2.0.206.57 | |||
}} | |||
<!-- END QBE --> | |||
The {{name}} is a turret tinker that creates randomly-generated [[:Category:Turrets|missile weapon turrets]] and supplies them with the ammo that they require to function, such as [[:Category:Energy Cells|energy cells]], [[:Category:Grenades|grenades]], {{favilink|lead slug|plural}}, {{favilink|HE Missile|plural}}, or {{favilink|gourd|plural}} full of {{favilink|blood}}. | |||
The {{name}} itself is not capable of attacking, and relies completely on its generated turrets for both offense and defense. | |||
A single {{name}} can generate up to 8 turrets, and those turrets can vary in weapon type. The turrets chosen will be created based on the difficulty of the current zone (the current [[zone tier|regional zone tier]]).<ref><code>ObjectBlueprints.xml</code></ref>{{Code Reference|class=TurretTinker}} The game will choose a random missile weapon with the same weapon tier as the current zone tier, with a small chance to choose a weapon of a lower or higher tier. It will then create a turret from that weapon. Most missile weapons are eligible to be created in turret form by the {{name}}. Generated turrets do not grant any [[XP]] when destroyed. Only the {{name}} grants experience when destroyed. | |||
{{masked gif | img = demo dynamic turret tinker static.png | gif = demo dynamic turret tinker animated.gif }} | |||
== Possible Turrets by Tier == | |||
Because the {{name}} is a level 29 creature, it is far more likely to appear higher-tier zones, and it is somewhat rare to encounter a {{name}} in a lower-tier zone where it would be capable of creating lower-tier turrets. | |||
{{#cargo_query:tables=GeneralData,Characters | |||
|fields=CONCAT('{{((}}favilink id{{!}}',GeneralData.ObjectID,'{{))}}')=Turret,GeneralData.Tier,CONCAT('{{((}}Heart{{))}}',Characters.HP)=HP,CONCAT('{{((}}AV{{))}}',Characters.AV)=AV | |||
|join on=GeneralData._pageName=Characters._pageName | |||
|where=Categories='Turrets' | |||
|format=table | |||
|order by=Tier DESC | |||
}} | }} | ||
{{references|2.0.201.58}} | |||
{{Robots Navbox}} |