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{{Qud shader|rules|{{(}}Your weapons' percentage-based effects are 3X as likely to occur, including the base chance for critical hits.{{)}}}} | {{Qud shader|rules|{{(}}Your weapons' percentage-based effects are 3X as likely to occur, including the base chance for critical hits.{{)}}}} | ||
| categories = Gloves | | categories = Gloves | ||
| gameversion = 2.0.204. | | gameversion = 2.0.204.52 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |