Multiple Legs: Difference between revisions

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84 bytes removed ,  22:13, 6 September 2023
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Small phrasing changes
m (Add a tips section with some notes about multiplicative stacking of movement speed, quickness, and sprinting effects)
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Since the benefits of movement speed, quickness, and sprinting stack ''multiplicatively'' -- not additively -- players can make many movements per turn with a little bit of investment. For instance:
Since the benefits of movement speed, quickness, and sprinting stack ''multiplicatively'' -- not additively -- players can make many movements per turn with a little bit of investment. For instance:


* With Multiple Legs and Heightened Quickness both at Level 1, it is possible to make 2.76 movements per turn while sprinting.
* With Multiple Legs and Heightened Quickness both at Level 1, players move 2.76 times as quickly.
* With Multiple Legs and Heightened Quickness both at Level 5, it is possible to make 4.92 movements per turn while sprinting.
* With Multiple Legs and Heightened Quickness both at Level 5, players move 4.92 times as quickly.
* With Multiple Legs and Heightened Quickness both at Level 10, it is possible to make 7.98 movements per turn while sprinting.
* With Multiple Legs and Heightened Quickness both at Level 10, players move 7.98 times as quickly.


== Advantages & Disadvantages ==
== Advantages & Disadvantages ==

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