Rocket skates: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
m (added more electricity powered info)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
Line 23: Line 23:
| renderstr = ]
| renderstr = ]
| role = Uncommon
| role = Uncommon
| extra = {{Extra info|empsensitive = yes | metal = yes | movespeedbonus = +5 | savemodifier = Move,Knockdown,Knockback,Restraint,Drag | savemodifieramt = -4 | leakswhenbroken = 10-20}}
| extra = {{Extra info|empsensitive = yes | metal = yes | movespeedbonus = +5 | savemodifier = Move,Knockdown,Restraint | savemodifieramt = -4 | leakswhenbroken = 10-20}}
| inheritingfrom = BaseBoot
| inheritingfrom = BaseBoot
| dynamictable = {{Dynamic object|Items|Rocket Skates}}
| dynamictable = {{Dynamic object|Items|Rocket Skates}}
Line 36: Line 36:
{{Qud shader|rules|{{(}}Replaces Sprint with Power Skate (unlimited duration).{{)}}}}
{{Qud shader|rules|{{(}}Replaces Sprint with Power Skate (unlimited duration).{{)}}}}
{{Qud shader|rules|{{(}}Emits plumes of fire when the wearer moves while power skating.{{)}}}}
{{Qud shader|rules|{{(}}Emits plumes of fire when the wearer moves while power skating.{{)}}}}
{{Qud shader|rules|{{(}}-4 on saves vs. Move, Knockdown, Knockback, Restraint, and Drag.{{)}}}}
{{Qud shader|rules|{{(}}-4 on saves vs. Move, Knockdown, and Restraint.{{)}}}}
{{Qud shader|rules|{{(}}Heats up the area around the wearer when in operation.{{)}}}}
{{Qud shader|rules|{{(}}Heats up the area around the wearer when in operation.{{)}}}}
| categories = Footwear
| categories = Footwear
| gameversion = 2.0.204.52
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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