0lam: Difference between revisions

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Added detailed battle information.
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
(Added detailed battle information.)
 
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| object| 0lam
| object| 0lam
}} {{favilink|temporal fugue}} clones created this way will summon [[Extradimensional Hunters|extradimensional hunters]] when damaged as noted above.  
}} {{favilink|temporal fugue}} clones created this way will summon [[Extradimensional Hunters|extradimensional hunters]] when damaged as noted above.  
Upon initiating combat: {{name}} is almost certain to activate [[Ley Shifting]] in addition to the initial summoning of extradimensional hunters, rising from the ground and moving a number of distances indicated by a visual static effect as the camera follows until reaching its destination after which: the player, companions, and any summoned hunter can resume their actions.
Whilst there are many opportunities for the player and any companions to attack in melee: this will repeat on occasion until the battle's over, meaning the player will have to go between fending of the hunters whom protect it, and taking advantage of every available opening. Having powerful companions such as: {{favilink|Oboroqoru, Ape God}} focus on {{name}} as formidable companions such as [[Fellowship_of_Wardens|Wardens]] hold off the various hunters, allowing the player to focus on it.


== Trivia ==
== Trivia ==

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