Experience: Difference between revisions

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72 bytes added ,  05:34, 1 March 2021
(dominators dont get xp for non party dominated kills)
imported>Eels1900
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{{Missing info|How much xp do villages or lairs give?}}
{{Missing info|How much xp do villages or lairs give?}}


= Leveling Up=
=Leveling Up=
When levelling up, a creature gains possible things:
The experience required to reach level <code>x</code> is <code>15x<sup>3</sup> + 100</code>.{{Code Reference|class=Leveler|method=GetXPForLevel}}
 
When levelling up, a creature gains:
* 1 attribute point every 3 levels
* 1 attribute point every 3 levels
* all attributes increase by 1 every 6 instead
* all attributes increase by 1 every 6 instead
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* If the creature has [[Carbide Chef]], a 100% chance to become [[Inspired]]
* If the creature has [[Carbide Chef]], a 100% chance to become [[Inspired]]
* A chance to name an equipped item
* A chance to name an equipped item
{{Missing info|How is the experience needed for each level calculated?}}


{{References}}
{{Mechanics Navbox}}
{{Mechanics Navbox}}
[[Category:Mechanics]]
[[Category:Mechanics]]
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