Tattoo gun

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tattoo gun
$
25.00
Commerce Value
1
lb.
Weight
Max Volume

6 drams

Complexity

3

Tier

3

<012>

Can Disassemble

yes

Can Build

yes

Tinker Skill

Tinker I

Potential
Mods?Mods this item can support
(subject to additional logic & rules)

general, electronics

Character

)

ID?Use this ID to Wish for the item

Tattoo Gun

Spawns in

Items

Extra Info:
  • Made out of Metal
  • Leaks when broken (10-20% per turn)
tattoo gun

Ink is jetted into and under the skin canvas by a needle and rotary motor.

Perfect

tattoo guns are a tool that can be used to recolor the player character's or companion's tile and detail color. It has a max capacity of 6 drams and requires ink to function.

Selecting this item has the inventory action "Tattoo". This can select any nearby companion. Pressing Wait one turn (Numpad5) will select the player character. The body part must then be selected. If it is eligible, the player can choose to draw what they wish, and choose the tile color and secondary color for the tattooed. There is a limit of 3 tattoos on a body part.

A successful tattoo uses up 1 turn (1000 action cost) and 1 dram of ink. The character sprite is then recolored with the chosen colors. Tattooing yourself for the first time also grants the Live and Ink achievement.

Possible Colors

Name Hex
none no change
dark red #a64a2e
red #d74200
brown #98875f
yellow #cfc041
dark green #009403
green #00c420
dark blue #0048bd
bright blue #0096ff
cyan #40a4b9
light blue #77bfcf
violet #b154cf
pink #da5bd6
black #155352
gray #b1c9c3
white #ffffff

Ineligible Body Parts

There are several types of body parts that are unable to be tattooed. Mechanical based body parts that are found on robots like sensory arrays, chassis, or hardpoints cannot be tattooed due to not having flesh. Abstract body parts like the Floating Nearby part also cannot be tattooed. [1]

References

  1. XRL.World.Parts.Tattoos