Template:Mod: Difference between revisions
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(defaulted restriction) |
(reformated type hierarchy) |
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**Glove | **Glove | ||
**Tread Accessory | **Tread Accessory | ||
*Grenade | *Misc | ||
*Pottery | **Grenade | ||
*Electronic | **Pottery | ||
**Energy Cell | **Electronic | ||
**Tech Wall | ***Energy Cell | ||
*Book | ***Tech Wall | ||
*Curio)}}[[Category:Cargo Store Templates]] | **Book | ||
**Curio)}}[[Category:Cargo Store Templates]] | |||
</noinclude><includeonly><!-- | </noinclude><includeonly><!-- |
Revision as of 02:43, 16 November 2019
This template defines the table "Mods". View table.
For the tables/ mod groups the mod belongs in, tag the page as the appropriate category. should be the table name but with proper spaces.
title | display name of the mod ingame. | {{Qud text|(displayname with color codes)}}
|
---|---|---|
type | category of the mod (for the query module) | Hierarchy. Choose the most specific category it applies to, it it's in multiple tables, separate each by an comma (,).
Choice of:
|
restriction | any further specifications from type. If only applicable to relics, use reliconly below.
|
strings |
reliconly | If the specified mod is specific only to relics. | yes/no |
mintier | minimum tier items it can appear on. defaults to 0 | integer |
maxtier | maximum tier items it can appear on. defaults to 99 | integer |
rarity | rarity. | character(C, U, R, M) |
id | the name of the object in Mods.xml. This is MANDATORY and must be unique. | string |
tinkerable | defaults to no | yes/no |
tinkertier | what tier of complexity this mod adds onto the object | integer |
value | value. what this alters the base Commerce of the object by. | float |
desc | description. | string |
Source code Copy/Paste. Delete all blank fields.
{{Mod | title = | type = | id = | reliconly = | rarity = | tinkerable = | tinkertier = | value = | desc = }}