Data:Resonance grenade mk II: Difference between revisions
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| dynamictable = {{Dynamic object|Grenades|SunderGrenade2}} | | dynamictable = {{Dynamic object|Grenades|SunderGrenade2}} | ||
| unidentifiedinfo = {{Unidentified info | tile = resonance grenade mk ii unidentified.png | name = weird artifact | altname = grenade }} | | unidentifiedinfo = {{Unidentified info | tile = resonance grenade mk ii unidentified.png | name = weird artifact | altname = grenade }} | ||
| supportedmods = GrenadeMods | |||
| desc = A sleek, chrome ovoid. It hums in vibration. | | desc = A sleek, chrome ovoid. It hums in vibration. | ||
Revision as of 01:03, 3 October 2021
resonance grenade mk II
Complexity
|
1 |
---|---|
Tier
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1 |
<001> | |
Can Disassemble
|
yes |
Can Build
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yes |
Tinker Skill
|
|
Potential
Mods? |
|
Character
|
δ |
ID?
|
SunderGrenade2 |
Spawns in
|
|
Extra Info:
| |
Infobox data from game version 2.0.201.114
|
resonance grenade mk II
A sleek, chrome ovoid. It hums in vibration.
4d100+20 damage to structural objects.
4d10+20 damage to non-structural objects.
This article is a stub. You can help Caves of Qud Wiki by expanding it. |
This article is a stub. You can help Caves of Qud Wiki by expanding it.
This article has information that is missing or not up to par.
Reason: How large is the resonance effect? Does “objects” include creatures? |
This article has information that is missing or not up to par.
Reason: How large is the resonance effect? Does “objects” include creatures?
Reason: How large is the resonance effect? Does “objects” include creatures?
A resonance grenade mk II is a thrown weapon which, when thrown, deals damage to objects in the area, with higher damage being done to structural objects, somewhat similarly to the effect caused by the Disintegration mutation.
They are the second-strongest of the three resonance grenades.