Coral polyp: Difference between revisions

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{{Missing info|Do polyps re-grow after being plucked? If so, how often does this happen and what mechanics determine how it works?}}
{{name|pluralcaps}} are a terrain feature found in the {{favilink|Palladium Reef}}, along with their similar counterpart, {{favilink|palladium strut with coral growth|palladium struts with coral growth}}. Unlike polyps growing on pallidium struts, {{name|plural}} cannot be plucked.<ref><code>ObjectBlueprints.xml</code></ref>{{Code Reference|class=PluckablePolyp}}
{{name|pluralcaps}} are a terrain feature found in the {{favilink|Palladium Reef}}, along with their similar counterpart, {{favilink|palladium strut with coral growth|palladium struts with coral growth}}. Walking over a {{name}} or a {{favilink|palladium strut with coral growth}} will pluck the polyp, which has a 1 in 500 chance of revealing a {{favilink|swollen bulb}} containing 1 dram of {{favilink|sunslag}}.<ref><code>ObjectBlueprints.xml</code></ref>{{Code Reference|class=PluckablePolyp}}


{{references|2.0.202.92}}
{{references|2.0.202.92}}

Revision as of 14:55, 10 January 2022

coral polyp
Character

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ID?Use this ID to Wish for coral polyp

Coral Polyp


Extra info:
  • Weighs 200 lbs
coral polyp

Feelers sway in a circlet on a skeletal vase-column. The aboral side is yoked to other polyps, forming a fossilized arcology.

Perfect

Coral polyps are a terrain feature found in the Palladium Reef, along with their similar counterpart, palladium struts with coral growth. Unlike polyps growing on pallidium struts, coral polyps cannot be plucked.[1][2]

References

This information is reliable as of patch 2.0.202.92.
  1. ObjectBlueprints.xml
  2. XRL.World.Parts.PluckablePolyp