Solar condenser: Difference between revisions

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(Updated by egocarib with game version 2.0.202.104 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.202.104 using QBE v1.0rc2)
Line 21: Line 21:
| tilecolors = WC
| tilecolors = WC
| renderstr = ¥
| renderstr = ¥
| extra = {{Extra info|weight = 200 | empsensitive = yes | metal = yes | flyover = no | leakswhenbroken = 10-20 | animatable = yes}}
| extra = {{Extra info|weight = 200 | empsensitive = yes | metal = yes | flyover = no | leakswhenbroken = 10-20 | animatable = yes | capacitorcharge = 0 | capacitormax = 2000 | capacitorrate = 10 | chargeproducesolar = 10}}
| inheritingfrom = SolidHighTechInstallation
| inheritingfrom = SolidHighTechInstallation
| dynamictable = {{Dynamic object|AnimatableFurniture|Solar Condenser}}
| dynamictable = {{Dynamic object|AnimatableFurniture|Solar Condenser}}

Revision as of 18:27, 10 January 2022

solar condenser
Solar condenser
Character

¥

ID?Use this ID to Wish for solar condenser

Solar Condenser

Charge per Use

6

Charge Used For

CoolingSystem [1], CollectionSystem [5]

Max Volume

128 drams

Liquid Generation

1 dram of water every 100-400100-400 (Avg: 250) turns

Complexity

3

Tier

4

Potential
Mods?Mods this item can support
(subject to additional logic & rules)

general, electronics

Spawns in

AnimatableFurniture


Extra info:
  • Made out of Metal
  • EMP sensitive
  • Has a capacitor (10 recharge per turn up to max 2000; starts with 00 charge)
  • Can absorb up to 10 charge per turn from solar power
  • Leaks when broken (10-20% per turn)
  • Weighs 200 lbs
  • Can be animated
solar condenser

Chrome flanges maximize the surface area for evaporated air to re-settle as distilled dew.

Perfect