Fractus: Difference between revisions
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Trashmonks (talk | contribs) |
Trashmonks (talk | contribs) (Updated by Librarianmage with game version 2.0.204.82 using QBE v1.0rc2) |
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| image = fractus.png | | image = fractus.png | ||
| overrideimages = {{altimage start}}{{altimage | fractus ripe.png | type = ripe, random sprite #1}}{{altimage | fractus unripe.png | type = not ripe, random sprite #1}}{{altimage | fractus variation 1 ripe.png | type = ripe, random sprite #2}}{{altimage | fractus variation 1 unripe.png | type = not ripe, random sprite #2}}{{altimage | fractus variation 2 ripe.png | type = ripe, random sprite #3}}{{altimage | fractus variation 2 unripe.png | type = not ripe, random sprite #3}}{{altimage | fractus variation 3 ripe.png | type = ripe, random sprite #4}}{{altimage | fractus variation 3 unripe.png | type = not ripe, random sprite #4}}{{altimage | fractus variation 4 ripe.png | type = ripe, random sprite #5}}{{altimage | fractus variation 4 unripe.png | type = not ripe, random sprite #5}}{{altimage | fractus variation 5 ripe.png | type = ripe, random sprite #6}}{{altimage | fractus variation 5 unripe.png | type = not ripe, random sprite #6}}{{altimage | fractus variation 6 ripe.png | type = ripe, random sprite #7}}{{altimage | fractus variation 6 unripe.png | type = not ripe, random sprite #7}}{{altimage | fractus variation 7 ripe.png | type = ripe, random sprite #8}}{{altimage | fractus variation 7 unripe.png | type = not ripe, random sprite #8}}{{altimage end}} | | overrideimages = {{altimage start}}{{altimage | fractus ripe.png | type = ripe, random sprite #1}}{{altimage | fractus unripe.png | type = not ripe, random sprite #1}}{{altimage | fractus variation 1 ripe.png | type = ripe, random sprite #2}}{{altimage | fractus variation 1 unripe.png | type = not ripe, random sprite #2}}{{altimage | fractus variation 2 ripe.png | type = ripe, random sprite #3}}{{altimage | fractus variation 2 unripe.png | type = not ripe, random sprite #3}}{{altimage | fractus variation 3 ripe.png | type = ripe, random sprite #4}}{{altimage | fractus variation 3 unripe.png | type = not ripe, random sprite #4}}{{altimage | fractus variation 4 ripe.png | type = ripe, random sprite #5}}{{altimage | fractus variation 4 unripe.png | type = not ripe, random sprite #5}}{{altimage | fractus variation 5 ripe.png | type = ripe, random sprite #6}}{{altimage | fractus variation 5 unripe.png | type = not ripe, random sprite #6}}{{altimage | fractus variation 6 ripe.png | type = ripe, random sprite #7}}{{altimage | fractus variation 6 unripe.png | type = not ripe, random sprite #7}}{{altimage | fractus variation 7 ripe.png | type = ripe, random sprite #8}}{{altimage | fractus variation 7 unripe.png | type = not ripe, random sprite #8}}{{altimage end}} | ||
| hp = | | hp = 25 | ||
| av = 2 | | av = 2 | ||
| dv = -10 | | dv = -10 | ||
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| desc = A particularly prickly peano patch. | | desc = A particularly prickly peano patch. | ||
| categories = Plants | | categories = Plants | ||
| gameversion = 2.0.204. | | gameversion = 2.0.204.82 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |
Revision as of 05:54, 8 June 2023
fractus
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Character
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ID?
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Fracti |
Harvested into
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Spawns in
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Extra info:
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Infobox data from game version 2.0.204.82
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fractus
A particularly prickly peano patch.
Fracti are a type of plant which are most commonly found growing in the Stiltgrounds.
Prickle Effect
If a creature who is neutral with or disliked by Succulents walks over a fractus plant, the following effects occur:[1]
- The creature suffers 1 damage.
- The creature will splatter blood over one or more adjacent tiles. This can result in the formation of a pool of blood (or whatever alternate type of liquid that the creature bleeds). This is an isolated single-turn effect; it is not the same as bleeding.
Creatures that are liked by Succulents (250 reputation or greater) will experience no effect when walking over a fractus plant.
Harvesting
A fractus is a harvestable plant that can be found within the salt dunes or Stiltgrounds. When harvested, a ripe fractus will yield a single spine fruit. Upon creation, each fractus has a 1:50 chance of spawning ripe and does not ripen over time. A ripe fractus can be identified by their magenta spines, while an unripe fractus has white spines.
References
This information is reliable as of patch 2.0.201.65. |
This information is reliable as of patch 2.0.201.65.
- ↑
XRL.World.Parts.Fracti