Lost: Difference between revisions
Created page with "{{Effect|Lost|Can't fast travel.|Lost}} {{name}} is an effect that prevents the player character from traveling to the world map. Lost has a 20% (or 40% if the player characte..." |
Lost NPCs |
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{{Effect|Lost|Can't fast travel.|Lost}} | {{Effect | ||
{{name}} is an effect that prevents the player character from traveling to the world map. Lost has a 20% (or 40% if the player character has [[Wayfaring]]) chance to be removed every time the player enters a new zone. Lost can also be removed by walking into a screen you have already seen before, or speaking to a creature that is able to speak and give directions. | | title = {{qud shader|y|Lost}} | ||
| desc = Can't fast travel. | |||
| id = Lost | |||
| type = 111000000000000000010000000 | |||
| gameversion = 2.0.201.78}} | |||
{{name}} is an effect that prevents the player character from traveling to the world map. Lost has a 20% (or 40% if the player character has [[Wayfaring]]) chance to be removed every time the player enters a new zone. Lost can also be removed by walking into a screen you have already seen before (though re-entering a screen you have seen while {{name}} will not work), or speaking to a creature that is able to speak and give directions. | |||
Note that only the base Wayfaring skill helps in getting a player unlost when lost. The Wilderness Lore skills along with the {{favilink|compass bracelet}} and {{favilink|precinct navigator}} only prevent getting lost in the first place. | Note that only the base Wayfaring skill helps in getting a player unlost when lost. The Wilderness Lore skills along with the {{favilink|compass bracelet}} and {{favilink|precinct navigator}} only prevent getting lost in the first place. | ||
Rarely, creatures will spawn lost. Talking to them will remove the lost condition from them, much as it would for a lost player speaking to a creature. Helping a lost creature in this manner will award 100 xp. | |||
{{Effect Navbox}} | {{Effect Navbox}} |
Latest revision as of 17:45, 6 July 2024
ID
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Lost |
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Effect Type
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Activity-based, Minor, Negative, Removable |
Infobox data from game version 2.0.201.78
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Lost is an effect that prevents the player character from traveling to the world map. Lost has a 20% (or 40% if the player character has Wayfaring) chance to be removed every time the player enters a new zone. Lost can also be removed by walking into a screen you have already seen before (though re-entering a screen you have seen while Lost will not work), or speaking to a creature that is able to speak and give directions.
Note that only the base Wayfaring skill helps in getting a player unlost when lost. The Wilderness Lore skills along with the compass bracelet and
precinct navigator only prevent getting lost in the first place.
Rarely, creatures will spawn lost. Talking to them will remove the lost condition from them, much as it would for a lost player speaking to a creature. Helping a lost creature in this manner will award 100 xp.
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