Springing: Difference between revisions

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{{Missing info | This article needs a code citation for what class actually handles the sprint speed increase.}}
{{As Of Patch|2.0.209.44}}
{{As Of Patch|2.0.199.1}}
{{Effect
{{Effect|springing|Sprints at thrice move speed.|Springing}}
|title=springing
The {{name}} effect is a unique effect gained if a creature equips {{favilink|bounding boots}} for longer than 100 turns. It will effectively multiply the creature's [[sprinting]] speed by three. If the boots are removed, this effect will immediately end.
|desc=Sprints or power skates at thrice move speed.
|id=Springing
|type=1000000000000000010000000
|gameversion=2.0.209.44}}
The {{name}} effect is a unique effect gained if a creature equips {{favilink|bounding boots}} for longer than 100 turns.{{Code Reference|class=SpringBoots|name=bounding boots}} It will effectively multiply the creature's [[sprinting]] speed by three.{{Code Reference|namespace=XRL.World.Effects|class=Running|method=GetMovespeedMultiplier}}{{Code Reference|class=Run|method=SyncAbility}}{{Code Reference|namespace=XRL.World.Parts.Skill|class=Tactics_Run|method=HandleEvent(GetRunningBehaviorEvent)}} If the boots are removed, this effect will immediately end.<ref name="bounding boots"/>


This effect is not compatible with [[power skating]].
This effect is compatible with [[power skating]].{{Code Reference|class=RocketSkates|method=HandleEvent(GetRunningBehaviorEvent)}}
{{References|2.0.209.44}}
{{Effect Navbox}}
{{Effect Navbox}}

Latest revision as of 06:20, 23 March 2025

This information is reliable as of patch 2.0.209.44. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.209.44.
springing
ID

Springing

Effect Type

Activity-based, Minor

springing

Sprints or power skates at thrice move speed.

The springing effect is a unique effect gained if a creature equips bounding boots for longer than 100 turns.[1] It will effectively multiply the creature's sprinting speed by three.[2][3][4] If the boots are removed, this effect will immediately end.[1]

This effect is compatible with power skating.[5]

References

This information is reliable as of patch 2.0.209.44.
  1. 1.0 1.1 XRL.World.Parts.SpringBoots
  2. XRL.World.Effects.Running, method GetMovespeedMultiplier
  3. XRL.World.Parts.Run, method SyncAbility
  4. XRL.World.Parts.Skill.Tactics_Run, method HandleEvent(GetRunningBehaviorEvent)
  5. XRL.World.Parts.RocketSkates, method HandleEvent(GetRunningBehaviorEvent)