Sleep Gas Generation: Difference between revisions
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(sleep gas costs 2 i guess????????) |
(Added an advantages & disadvantages section) |
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|{{Dice tooltip|4d6+10}} | |{{Dice tooltip|4d6+10}} | ||
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==Advantages & Disadvantages== | |||
{{Opinion}} | |||
===Advantages=== | |||
* Can serve a defensive purpose as fairly powerful panic button. | |||
* Can serve an offensive purpose, as [[asleep|sleeping]] enemies suffer a large [[DV]] penalty and attacks against sleeping enemies get a bonus to penetration. | |||
* Grants immunity to {{Favilink|Sleep gas}}. | |||
** This does ''not'' make the player immune to falling [[asleep]], just to the effects of {{Favilink|sleep gas}}. | |||
* With high enough [[Willpower]] and a high enough mutation level, the player can produce {{Favilink|Sleep gas}} constantly or near-constantly. | |||
===Disadvantages=== | |||
* Enemies who do well enough on their [[Toughness]] save may resist the effects of the {{Favilink|Sleep gas}}. | |||
* Ineffective against ranged enemies, as the difficulty of the [[Toughness]] save generally drops off further away from the source of the {{Favilink|Sleep gas}} due to lower gas density. | |||
==References== | ==References== | ||
<references/> | <references/> | ||
{{Mutation Navbox}} | {{Mutation Navbox}} |