Tinker I: Difference between revisions
Jump to navigation
Jump to search
(add mods) |
m (Added a link) |
||
Line 7: | Line 7: | ||
}} | }} | ||
==Recharge== | ==Recharge== | ||
Recharging an energy cell requires a single {{Qud char|&R|A}} bit for every 3000 units of charge, rounded down, but 1 at a minimum.<ref><code>Tinkering_Tinker1.Recharge</code></ref> For example, recharging a {{favilink|chem cell}} from empty requires 3 {{Qud char|&R|A}} bits because its capacity is 10000, which when divided by 3000 gives 3 with a remainder. If you don't have enough bits for a full charge, you can choose to partially recharge, which consumes all of your {{Qud char|&R|A}} bits and gives 3000 charge for each one. | Recharging an [[:Category:Energy Cells|energy cell]] requires a single {{Qud char|&R|A}} bit for every 3000 units of charge, rounded down, but 1 at a minimum.<ref><code>Tinkering_Tinker1.Recharge</code></ref> For example, recharging a {{favilink|chem cell}} from empty requires 3 {{Qud char|&R|A}} bits because its capacity is 10000, which when divided by 3000 gives 3 with a remainder. If you don't have enough bits for a full charge, you can choose to partially recharge, which consumes all of your {{Qud char|&R|A}} bits and gives 3000 charge for each one. | ||
== Items that can be built using Tinker I == | == Items that can be built using Tinker I == |