Norm core mk I: Difference between revisions
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imported>Trashmonks |
imported>Trashmonks |
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{Item | {{Item | ||
| title = {{Qud text|norm core mk I}} | | title = {{Qud text|norm core mk I}} | ||
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| desc = Diamond manifolds pressurize quartz into its ê form, crystallizing spacetime along the ley lines in the local region. Drops of normality condensate on the flue refract light into an inner dimension. | | desc = Diamond manifolds pressurize quartz into its ê form, crystallizing spacetime along the ley lines in the local region. Drops of normality condensate on the flue refract light into an inner dimension. | ||
| categories = Furniture | | categories = Furniture | ||
| gameversion = 2.0.201.53 | |||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |
Revision as of 16:34, 28 November 2020
norm core mk I
HP
|
2000 |
---|---|
Charge per Use
|
50 |
Charge Used For
|
FieldProjector [40], Reality Stabilization [10] |
Complexity
|
5 |
Tier
|
'"`UNIQ--finalizedvar-0--QINU`"' |
<02467> | |
Can Disassemble
|
yes |
Can Build
|
no |
Character
|
░ |
ID?
|
NormCore1 |
MA Bonus
|
+0 |
Resistance
|
75 Acid 25 Electrical 75 Cold 75 Heat |
Extra Info: | |
Infobox data from game version 2.0.201.53
|
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This article looks like it has no description. You can write a bit about Norm core mk I by editing it. Remove this template once a description is added. |
This article looks like it has no description. You can write a bit about Norm core mk I by editing it. Remove this template once a description is added.
This article looks like it has no description. You can write a bit about Norm core mk I by editing it. Remove this template once a description is added.