Template:Mod: Difference between revisions
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imported>Lemonlich No edit summary |
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| rows = | | rows = | ||
{{#if: {{{type|}}} | {{infobox row|Category|{{{type}}}{{#switch:{{{type}}} | |||
| General = [[Category:General Mods]] | |||
| Weapon = [[Category:Weapon Mods]] | |||
| Armor = [[Category:Armor Mods]] | |||
| Defect = [[Category:Defective Mods]] | |||
| Misc = [[Category:Miscellaneous Mods]] | |||
| Relic = [[Category:Relic Mods]]}} }} }} | |||
{{infobox row|Tiers|{{{mintier|0}}} - {{{maxtier|99}}} }} | {{infobox row|Tiers|{{{mintier|0}}} - {{{maxtier|99}}} }} | ||
{{#if: {{{rarity|}}}|{{infobox row|Rarity|{{#switch: {{{rarity}}}| C = Common | U = Uncommon | R = Rare | M = Mega Rare}} }} }} | {{#if: {{{rarity|}}}|{{infobox row|Rarity|{{#switch: {{{rarity}}}| C = Common | U = Uncommon | R = Rare | M = Mega Rare}} }} }} |
Revision as of 05:29, 31 August 2019
This template defines the table "Mods". View table.
For the tables/ mod groups the mod belongs in, tag the page as the appropriate category. should be the table name but with proper spaces.
title | display name of the mod ingame. | {{Qud text|(displayname with color codes)}}
|
---|---|---|
mintier | minimum tier items it can appear on. defaults to 0 | integer |
maxtier | maximum tier items it can appear on. defaults to 99 | integer |
rarity | rarity. | character(C, U, R, M) |
id | the name of the object in Mods.xml | string |
tinkerable | defaults to no | yes/no |
tinkertier | what tier of complexity this mod adds onto the object | integer |
value | value. what this alters the base Commerce of the object by. | float |
desc | description. | string |