Cast net: Difference between revisions
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| id = CastNet | | id = CastNet | ||
| colorstr = &y | | colorstr = &y | ||
| tilecolors = Yy | |||
| renderstr = ☼ | | renderstr = ☼ | ||
| inheritingfrom = Item | | inheritingfrom = Item | ||
| desc = Flax was mowed from the Bowl of Iris, stripped into fibers, and weaved into a soft grid by the fisherfolk of the Pale Sea. | | desc = Flax was mowed from the Bowl of Iris, stripped into fibers, and weaved into a soft grid by the fisherfolk of the Pale Sea. | ||
| categories = Thrown Weapons | | categories = Thrown Weapons | ||
| gameversion = 2.0.201. | | gameversion = 2.0.201.69 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |
Revision as of 18:42, 13 February 2021
cast net
Character
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☼ |
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ID?
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CastNet |
Infobox data from game version 2.0.201.69
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cast net
Flax was mowed from the Bowl of Iris, stripped into fibers, and weaved into a soft grid by the fisherfolk of the Pale Sea.
The cast net is a thrown weapon that is the signature weapon of snapjaw trappers. When the cast net is thrown and it hits a target, it will apply the stuck effect on the target for a duration of 12 turns, with a Strength save of difficulty 20. The stuck effect will not work when the cast net is used as a melee weapon.
Thrown Weapon Behavior
Main article: Thrown weapon combat
Like all thrown weapons if the cast net is used as a melee weapon, it acts only as a 4/4 1d21-2 (Avg: 1.5) cudgel weapon.[1]
References
This information is reliable as of patch 2.0.201.53. |
This information is reliable as of patch 2.0.201.53.
- ↑
XRL.World.Parts.Combat
, methodFireEvent
, in theMeleeAttackWithWeapon
case