Air well: Difference between revisions
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imported>Trashmonks |
imported>Trashmonks |
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Line 13: | Line 13: | ||
| tier = 1 | | tier = 1 | ||
| colorstr = &y | | colorstr = &y | ||
| tilecolors = yY | |||
| renderstr = Θ | | renderstr = Θ | ||
| extra = {{Extra info|weight = 3000 | solid = yes | flyover = no | isoccluding = yes}} | | extra = {{Extra info|weight = 3000 | solid = yes | flyover = no | isoccluding = yes | animatable = yes}} | ||
| inheritingfrom = Furniture | | inheritingfrom = Furniture | ||
| dynamictable = {{Dynamic object|AnimatableFurniture|Air Well}} | | dynamictable = {{Dynamic object|AnimatableFurniture|Air Well}} | ||
| desc = Stone was carved and shaped into a rough dome with square, even-spaced windows to let air flow. The small difference in temperature inside the dome causes dew to condense from air and accumulate in a catch basin below. | | desc = Stone was carved and shaped into a rough dome with square, even-spaced windows to let air flow. The small difference in temperature inside the dome causes dew to condense from air and accumulate in a catch basin below. | ||
| categories = Furniture | | categories = Furniture | ||
| gameversion = 2.0.201. | | gameversion = 2.0.201.69 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |
Revision as of 18:53, 13 February 2021
air well
HP
|
3000 |
---|---|
Tier
|
1 |
Character
|
Θ |
ID?
|
Air Well |
Spawns in
|
|
MA Bonus
|
+0 |
Extra Info: | |
Infobox data from game version 2.0.201.69
|
air well
Stone was carved and shaped into a rough dome with square, even-spaced windows to let air flow. The small difference in temperature inside the dome causes dew to condense from air and accumulate in a catch basin below.