Data:EMP grenade mk II: Difference between revisions

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(Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2)
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A {{name}} is a [[:Category:Thrown Weapons|thrown weapon]] which, when thrown, causes an EMP in the area where it lands, disabling [[EMP sensitive]] objects and creatures.
They are the second-strongest of the three EMP grenades, doubling the range of the mk1 with a radius of 4 on the EMP field, and apply [[Pulsed]] for a duration ranging from seven to nine turns(2d2+5).<ref><code>ObjectBlueprints.XML</code> {{name}}, or <code>EMPgrenade2</code></ref>
==See Also==
==See Also==
* {{favilink|EMP grenade mk I}}
* {{favilink|EMP grenade}}
* {{favilink|EMP grenade mk III}}
{{references}}
 
[[Category:Grenades]]

Revision as of 00:20, 13 December 2021

EMP grenade mk II
5
PV (thrown)
♥
1
Damage (thrown)
average: 1
$
20.00
Commerce Value
1
lb.
Weight
Complexity

1

Tier

1

<001>

Can Disassemble

yes

Can Build

yes

Tinker Skill

Tinker I

Potential
Mods?Mods this item can support
(subject to additional logic & rules)

grenade

Character

δ

ID?Use this ID to Wish for the item

EMPGrenade2

Spawns in

Grenades

Extra Info:
EMP grenade mk II

A surprisingly heavy, egg-shaped, translucent grenade.

Perfect

See Also