Norm core mk I: Difference between revisions
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imported>Trashmonks |
imported>Trashmonks |
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Line 19: | Line 19: | ||
| candisassemble = yes | | candisassemble = yes | ||
| colorstr = &K | | colorstr = &K | ||
| tilecolors = Ky | |||
| renderstr = ░ | | renderstr = ░ | ||
| extra = {{Extra info|weight = 15000 | metal = yes | flyover = no | isoccluding = yes}} | | extra = {{Extra info|weight = 15000 | metal = yes | flyover = no | isoccluding = yes}} |
Revision as of 23:23, 17 December 2020
norm core mk I
HP
|
2000 |
---|---|
Charge per Use
|
50 |
Charge Used For
|
FieldProjector [40], Reality Stabilization [10] |
Complexity
|
5 |
Tier
|
7 |
<02467> | |
Can Disassemble
|
yes |
Can Build
|
no |
Character
|
░ |
ID?
|
NormCore1 |
MA Bonus
|
+0 |
Resistance
|
75 Acid 25 Electrical 75 Cold 75 Heat |
Extra Info: | |
Infobox data from game version 2.0.201.56
|
norm core mk I
Diamond manifolds pressurize quartz into its ê form, crystallizing spacetime along the ley lines in the local region. Drops of normality condensate on the flue refract light into an inner dimension.
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This article looks like it has no description. You can write a bit about Norm core mk I by editing it. Remove this template once a description is added. |
This article looks like it has no description. You can write a bit about Norm core mk I by editing it. Remove this template once a description is added.
This article looks like it has no description. You can write a bit about Norm core mk I by editing it. Remove this template once a description is added.