Sleep gas: Difference between revisions
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imported>Trashmonks (Updated by syntaxaire with game version 2.0.199.5 using QBE v1.0rc2) |
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{{ | Sleep gas is a [[Respiration|respiratory-based gas]] effect that has a chance to put creatures to [[asleep|sleep]]. | ||
== Sources == | |||
Sources of corrosive gas, with their level and density, include:{{Code Reference|namespace=XRL.World.Parts|class=Gas}} | |||
{| class="wikitable" | |||
! Source | |||
! Gas Level | |||
! Gas Density | |||
! Reference | |||
|- | |||
| [[Sleep Gas Generation]] | |||
| Mutation Level | |||
| 800 per turn, divided evenly into non-solid adjacent squares | |||
| {{Code Reference|namespace=XRL.World.Parts.Mutation|class=SleepGasGeneration}} | |||
|- | |||
| {{favilink|billowing conch of the Aji}} | |||
| 5 | |||
| 800 per turn, divided evenly into non-solid adjacent squares | |||
| {{Code Reference|namespace=XRL.World.Parts|class=AjiConch}} | |||
|- | |||
| {{favilink|sleep gas grenade mk I}} | |||
| 1 | |||
| 40 | |||
| <ref name="GasGrenade"><code>XRL.World.Parts.GasGrenade</code></ref><ref name="ObjectBlueprints"><code>ObjectBlueprints.xml</code></ref> | |||
|- | |||
| {{favilink|sleep gas grenade mk II}} | |||
| 1 | |||
| 80 | |||
| <ref name="GasGrenade" /><ref name="ObjectBlueprints" /> | |||
|- | |||
| {{favilink|sleep gas grenade mk III}} | |||
| 1 | |||
| 120 | |||
| <ref name="GasGrenade" /><ref name="ObjectBlueprints" /> | |||
|- | |||
| {{favilink|dreambeard}} or {{favilink|elder dreambeard}} | |||
| 1 | |||
| 80 | |||
| {{Code Reference|namespace=XRL.World.Parts.Mutation|class=SleepBreather}} | |||
|- | |||
| {{favilink|drowsing urchin}} | |||
| 1 | |||
| 80 | |||
| {{Code Reference|namespace=XRL.World.Parts|class=DrowsingUrchin}} | |||
|} | |||
== References == | |||
<references /> | |||
[[Category:Gases]] | [[Category:Gases]] |
Revision as of 21:37, 3 October 2020
This information is reliable as of patch 2.0.199.5. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.199.5. If this is no longer the current patch, you can help by updating it.
sleep gas
Miasma settles the lungs of its neighbors and guides them to the dreaming dale. Their bodies repose.
Sleep gas is a respiratory-based gas effect that has a chance to put creatures to sleep.
Sources
Sources of corrosive gas, with their level and density, include:[1]
Source | Gas Level | Gas Density | Reference |
---|---|---|---|
Sleep Gas Generation | Mutation Level | 800 per turn, divided evenly into non-solid adjacent squares | [2] |
billowing conch of the Aji | 5 | 800 per turn, divided evenly into non-solid adjacent squares | [3] |
sleep gas grenade mk I | 1 | 40 | [4][5] |
sleep gas grenade mk II | 1 | 80 | [4][5] |
sleep gas grenade mk III | 1 | 120 | [4][5] |
dreambeard or elder dreambeard | 1 | 80 | [6] |
drowsing urchin | 1 | 80 | [7] |