Stun rod: Difference between revisions
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imported>Trashmonks |
imported>Trashmonks |
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| colorstr = &y | | colorstr = &y | ||
| renderstr = \ | | renderstr = \ | ||
| extra = {{Extra info|twohanded = no | metal = yes | energycellrequired = yes}} | | extra = {{Extra info|empsensitive = yes | twohanded = no | metal = yes | energycellrequired = yes}} | ||
| inheritingfrom = MeleeWeapon | | inheritingfrom = MeleeWeapon | ||
| dynamictable = {{Dynamic object|MeleeWeapons|Stun Rod}} | | dynamictable = {{Dynamic object|MeleeWeapons|Stun Rod}} |
Revision as of 00:56, 9 January 2020
This information is reliable as of patch 2.0.199.1. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.199.1. If this is no longer the current patch, you can help by updating it.
stun rod
Charge per Use
|
10 |
---|---|
Charge Used For
|
Stun effect |
Complexity
|
1 |
Tier
|
1 |
<001> | |
Can Disassemble
|
yes |
Can Build
|
yes |
Tinker Skill
|
|
Skill Used
|
|
Character
|
\ |
ID?
|
Stun Rod |
Spawns in
|
|
Extra Info:
|
stun rod
A telescoping, slate-colored rod with a knob on the head.
This article looks like it has no description. You can write a bit about Stun rod by editing it. Remove this template once a description is added. |
This article looks like it has no description. You can write a bit about Stun rod by editing it. Remove this template once a description is added.
This article looks like it has no description. You can write a bit about Stun rod by editing it. Remove this template once a description is added.