User:Kernelmethod/Sandbox: Difference between revisions
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Kernelmethod (talk | contribs) m Some more scribbles |
Kernelmethod (talk | contribs) m Add Bey Lah to list of references |
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* {{favilink|Bey Lah}} | |||
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Revision as of 21:55, 19 February 2024
Tutorial: Mage Towers (static and dynamic encounters)
Potential ideas for an encounters tutorial:
- Static/dynamic locations
- Adding secrets during worldgen
- Zone builders
Some potential references:
flattened remains
ancient bones in the
waterlogged tunnel
Stopsvalinn
oddly-hued glowpad
Ruin of House Isner
Bey Lah
Other:
Static encounters section can be done with just XML; dynamic encounters section will require some C# experience.
Adding static encounters
- Editing cell definition in Worlds.xml
- Add a new population table to a cell.
- Create a map template with the map editor.
Your first dynamic encounter
World generation
- Locate zone to place tower
- Place creature
Zone builders
- Place walls and items
- Add map template.