Sitting: Difference between revisions
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{{#cargo_query:tables=FurnitureData | {{#cargo_query:tables=FurnitureData | ||
|fields = _pageName=Chair,ChairLevel=ChairLevel | |fields = _pageName=Chair,ChairLevel=ChairLevel | ||
|where = ChairLevel IS NOT NULL AND | |where = ChairLevel IS NOT NULL AND (_pageNamespace="0" OR _pageNamespace="10002") | ||
|order by = ChairLevel DESC | |order by = ChairLevel DESC | ||
|format = template | |format = template |
Latest revision as of 03:27, 10 April 2025
sitting
ID
|
Sitting |
---|---|
Effect Type
|
Activity-based, Minor, Removable |
The sitting effect name will be based on the object sat upon. For example, sitting on an armchair.
The sitting effect confers bonuses or penalties based on the Chair Level of the chair that is being sat upon.[1]
List of Chairs
Tinker Bonus describes the chair's bonus to artifact examination and disassembling checks.
Chair | Chair Level | Tinker Bonus | HP Per Turn |
---|---|---|---|
![]() |
10 | +4 | +1 |
![]() |
4 | +4 | +1/6 |
![]() |
3 | +4 | +1/7 |
![]() |
3 | +4 | +1/7 |
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3 | +4 | +1/7 |
![]() |
3 | +4 | +1/7 |
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3 | +4 | +1/7 |
![]() |
2 | +4 | +1/8 |
![]() |
2 | +4 | +1/8 |
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1 | +3 | +1/9 |
![]() |
1 | +3 | +1/9 |
![]() |
1 | +3 | +1/9 |
![]() |
1 | +3 | +1/9 |
![]() |
1 | +3 | +1/9 |
![]() |
1 | +3 | +1/9 |
![]() |
0 | +2 | +1/10 |
![]() |
0 | +2 | +1/10 |
![]() |
0 | +2 | +1/10 |
![]() |
0 | +2 | +1/10 |
![]() |
0 | +2 | +1/10 |
![]() |
0 | +2 | +1/10 |
![]() |
0 | +2 | +1/10 |
![]() |
-1 | +1 | +1/11 |
![]() |
-1 | +1 | +1/11 |
![]() |
-10 | -8 | -1 |
Calculating Bonuses and Penalties
The following formulas are used to determine sitting bonuses or penalties that are described above.
Chair Effect | Requirement | Formula |
---|---|---|
Bonus or penalty to inspect or disassemble artifacts | None (all chair levels) | Min(2 + ChairLevel, 4)
|
HP restored per turn | Chair level -9 or higher | 1 / (10 - Min(9, ChairLevel))
|
Damage per turn | Chair level -10 or lower | -(ChairLevel) - 9
|
Based on the formulas above, this means that chair bonuses and penalties are equal to the values listed below, based on chair level.
Chair Level | Tinker Bonus | HP per turn |
---|---|---|
10 | +4 | +1 |
5 | +4 | +1/5 |
4 | +4 | +1/6 |
3 | +4 | +1/7 |
2 | +4 | +1/8 |
1 | +3 | +1/9 |
0 | +2 | +1/10 |
-1 | +1 | +1/11 |
-2 | 0 | +1/12 |
-3 | -1 | +1/13 |
-4 | -2 | +1/14 |
-5 | -3 | +1/15 |
-10 | -8 | -1 |
References
- ↑
XRL.World.Parts.Chair
|