Argyve/Conversations
< Argyve
Accepting Fetch Argyve a Knickknack
If Fetch Argyve a Knickknack is not accepted yet:
MumblingWelcome (Only available if the player hasn't accepted Fetch Argyve a Knickknack)
MumblingWelcome2
MumblingWelcome3
Knickknack
Cave
StartHasFetch1 (Only available if Fetch Argyve a Knickknack is active)
Accepting Fetch Argyve Another Knickknack
If Fetch Argyve Another Knickknack is not accepted yet:
GiveKnickknack (Only available if the player has completed Fetch Argyve a Knickknack and the player hasn't accepted Fetch Argyve Another Knickknack)
StartHasFetch2 (Only available if Fetch Argyve Another Knickknack is active)
Accepting Weirdwire Conduit... Eureka!
If Weirdwire Conduit... Eureka! is not accepted yet:
StartBeforeWeirwire (Only available if the player has completed Fetch Argyve Another Knickknack and the player hasn't accepted Weirdwire Conduit.. Eureka!)
TheWire (Only available if Weirdwire Conduit.. Eureka! is active)
Accepting A Canticle for Barathrum
If A Canticle for Barathrum is not accepted yet:
Impressive
Weirdwire
GiveWire
ConduitWorking (Only available if the player has completed Weirdwire Conduit.. Eureka! and the player hasn't accepted A Canticle for Barathrum)
Signal1
Signal2
Signal3
Canticle1
WhoBarathrumites
CanticleAccept1
CanticleAccept2
CanticleAccept3
StartCanticleActive (Only available if the player has accepted A Canticle for Barathrum)
After A Canticle for Barathrum
If A Canticle for Barathrum is completed: