Sniper rifle
Revision as of 04:22, 22 June 2022 by Trashmonks (talk | contribs) (Updated by Plutovi with game version 2.0.203.49 using QBE v1.0rc2)
sniper rifle
Ammo Type
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---|---|
Accuracy
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Very High (0) |
Shots per Action
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1 |
Ammo per Action
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1 |
Max Ammo
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1 |
Complexity
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1 |
Tier
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3 |
<0014> | |
Can Disassemble
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yes |
Can Build
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yes |
Tinker Skill
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Skill Used
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Potential
Mods? |
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Character
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) |
ID?
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Sniper Rifle |
Spawns in
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Extra Info:
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Infobox data from game version 2.0.203.49
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sniper rifle
Expert rifling grooved its carbon steel barrel to helical precision. Smudges are printed on the scope glass.
Weapon Class: Bows & Rifles
Accuracy: Very High
The sniper rifle is a mid-tier rifle that is notable for its very high accuracy and for having the highest penetration among rifles of its tier, giving it fairly high damage potential. It fires only a single shot at a time, and does not automatically reload. The user must spend a turn to reload it with a lead slug.
Obtaining
The sniper rifle can be:
- Found as random loot in mid-tier or high-tier zones or occasionally equipped by creatures.
- Mechanimist rummagers have about a 3% chance of spawning with a sniper rifle.[1]
- Crowsong is guaranteed to have a sniper rifle, though they usually will not sell it.[2]
- Crafted with the Tinker II skill, after obtaining the required schematic.
- Disarmed from sniper turrets.
Advantages and disadvantages
This section is opinion-based. Your mileage may vary.
Advantages
- Can be a highly effective weapon against early-game enemies if found at a low level.
Disadvantages
- Takes two turns per shot, because it must be reloaded each time after it is fired.