Sniper rifle

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sniper rifle
11
PV
♥
1d8
average: 4.5range: 1-8
$
250.00
Commerce Value
12
lbs.
Weight
Ammo Type

lead slug

Accuracy
Shots per Action

1

Ammo per Action

1

Max Ammo

1

Complexity

1

Tier

3

<0014>

Can Disassemble

yes

Can Build

yes

Tinker Skill

Tinker II

Skill Used

Bow and Rifle

Potential
Mods?Mods this item can support
(subject to additional logic & rules)

missile weapon, firearm, general, rifle, magazine

Character

)

ID?Use this ID to Wish for the item

Sniper Rifle

Spawns in

Guns
Items

Extra Info:
  • Requires two hands to wield
  • Made out of Metal
sniper rifle

Expert rifling grooved its carbon steel barrel to helical precision. Smudges are printed on the scope glass.

Weapon Class: Bows & Rifles
Accuracy: Very High

Perfect

The sniper rifle is a mid-tier rifle that is notable for its very high accuracy and for having the highest penetration among rifles of its tier, giving it fairly high damage potential. It fires only a single shot at a time, and does not automatically reload. The user must spend a turn to reload it with a lead slug. If modded with Drum-loaded, it will instead hold 2 slugs.

Obtaining

The sniper rifle can be:

Advantages and disadvantages

This section is opinion-based. Your mileage may vary.

Advantages

  • Can be a highly effective weapon against early-game enemies if found at a low level.

Disadvantages

  • Takes two turns per shot, because it must be reloaded each time after it is fired.

References

This information is reliable as of patch 2.0.201.49. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.201.49.
  1. XRL.World.Encounters.EncounterObjectBuilders.RummagerJunk
  2. ObjectBlueprints.xml