Talk:Quatravolt glider

Revision as of 12:47, 27 July 2025 by Felis77 (talk | contribs) (Crackpot Fish Stunt: new section)
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Crackpot Fish Stunt

Felis77 (talk) 12:47, 27 July 2025 (UTC): Maybe quatravolt gliders can help us with our  galgallim problem. Gliders can't fall prone, have attacks that exploit a galgal's weakness, and create copies that might distract a galgal enough for more than one copy to enter melee range.

I've observed that the creature AI normally prioritizes attacking a disliked player character, if they are accessible, over anything else but will finish its current fights before looking for more. As most creatures are inactive until they enter the player character's line of sight, setting up NPC fights involving a hostile party takes skill, forethought, and often the creation of walls.  Clairvoyance helps.

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