3D cobblers: Difference between revisions
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| categories = Footwear | | categories = Footwear | ||
| gameversion = 2.0.202.92 | | gameversion = 2.0.202.92 | ||
}} | }}<!-- END QBE --> | ||
<!-- END QBE --> | When powered and activated, {{name}} create a section of wall behind the player with each step. By default, {{name}} will create {{favilink|Sandstone}} walls. However, the type of wall generated by a set of {{name}} can be changed if the wearer uses the {{qud text|(&WL&y)ook}} command to look at a different type of wall while the {{name}} are equipped and powered. Walls with proper names (such as legendary animated walls) cannot be mimicked by the {{name}}.{{Code Reference|class=StrideMason}} | ||
{{references|2.0.202.94}} |
Revision as of 16:13, 6 November 2021
3D cobblers
Charge per Use
|
100 |
---|---|
Charge Used For
|
StrideMason |
Complexity
|
7 |
Tier
|
7 |
<013567> | |
Can Disassemble
|
yes |
Can Build
|
yes |
Tinker Skill
|
|
Potential
Mods? |
|
Character
|
] |
ID?
|
3D Cobblers |
Worn On
|
Feet |
Spawns in
|
|
Extra Info:
| |
Infobox data from game version 2.0.202.92
|
3D cobblers
A kaleidoscopic tartan textures the tongue and vamp. On the backstay, a diode square displays the image of a morphing wall.
When powered and activated, 3D cobblers create a section of wall behind the player with each step. By default, 3D cobblers will create sandstone walls. However, the type of wall generated by a set of 3D cobblers can be changed if the wearer uses the (L)ook command to look at a different type of wall while the 3D cobblers are equipped and powered. Walls with proper names (such as legendary animated walls) cannot be mimicked by the 3D cobblers.[1]
References
This information is reliable as of patch 2.0.202.94. |
This information is reliable as of patch 2.0.202.94.
- ↑
XRL.World.Parts.StrideMason